
that hurts, you know? Right after the announcement a part of the team was a bit shell-shocked, of course, but you have to motivate yourself to keep going. "It's tough, and not being given the chance to finish Dead Island 2, that. "I really don't blame them, and we wish them all the best," said Ullmann. Over half of those involved with the game lost their jobs, with others leaving Yager, bitter that the project they'd worked on would never see the light of day. Everybody involved loses."ĭead Island 2's cancellation led to the closure of Yager Productions, a division of the company created specifically to work on the game. "It really is the worst possible outcome. "Having a project cancelled in such a late state is a catastrophic event on so many different levels," Ullmann told.

Exactly how close we'll come to, but a few months after the cancellation was announced, Ullmann was more forthcoming about the effect Dead Island 2 had on Yager. Yager had, however, been working on Dead Island 2 for three years by this point and, while not complete, the game was close to being finished. "However, Yager and Deep Silver's respective visions of the project fell out of alignment, which led to the decision that has been made." "The team worked with enthusiasm to take Dead Island 2 to a new level of quality," wrote Timo Ullmann at the time, MD of Yager Group. In July 2015, Deep Silver and Yager announced they were parting ways.

"Having a project cancelled in such a late state is a catastrophic event on so many different levels." Timo Ullmann, MD of Yager
